Pre-Alpha._:0000000000.1A_A_:Pre-Alpha Build_:V.0.1.1-2.
Modifier Card:
Instagib Melee.
Every melee you deliver is packed with explosive power. Even on Nightmare Inferno.
(Dead Beyond Night: 2018.)π·️πΈ️π§‘π€π»π)
(Experiment Interation # 120086789.π§‘π€π·️πΈ️ππ»)( Campaign Settings.
Levels 1- 888.
Intact Reality.)
Campaign Settings.
(Campaign: 2018- Deep Corruption/Chronicles.)
Saves:
Load:
(Saves, and Checkpoints.
Journal:
(Secrets, Lore, Quests, Maps.)
Weapons:
(Upgrades, Skins, Ammo.)
Unlocks:
(Skills, Perks, Upgrades,.)
Records:
(Previous Campaign Settings and Stats,.)
(Map.
Location: Fast travel.
Camps.
Secrets.
NPCs.
Resources.)
After Experiment Interation # 120086789.
Completion.
Quest Line: Chronicles.
Quest Line Step 4.:
Quest Step 4: Go to the Experiment Wing in the Aetherian Citadel
Director Michaelson: Is Wanderer # 246 connected to the simulation Experiment?
Exec 68: Yes sir.
Begin Experiment Interation # 120086789.
Exec 42: Yes Director Michaelson.
(Dead Beyond Night: 2018.)π·️πΈ️π§‘π€π»π)
(Experiment Interation # 120086789.π§‘π€π·️πΈ️ππ»)( Campaign Settings.
Modifiers, Options, Game Modes, Skills, Camps, Item Healing, Collectables.
Modifiers.:/ Cards: 1 of 428.
1: Corrupted Enemies.
2: Black Rain, and Skies.
3: Aetherian Creatures.
4: Corruption Virus.
5: Cards.
6: One Saves.
Camps/ Fast Travel Locations: 288.
Items use. Herbs and Cloth for Healing.
Skills.:
Survivor:
6+8+5.
28:
Perks.
Survival Cache.
Coin Cache.
Weapon Parts.
Items Colors: Turquoise.
(Cl_glow_item B 100.
Cl_glow_item G56.
Cl_glow_item R 0
Cl_glow_item_Far B 100.
Cl_glow_item_Far G 56.
Cl_glow_item_Far R 0.)
Characters 1 of 218.(Playable 218.)
1: Wanderer # 246/Agent, Ghost Reaper, Director and any titles.
2: Sarah Kiter.
3: Allison Palmer.
4: Ashley Kenson.
5: May Harper
6: Kate Henson.
7: Emily RavenWood.
8: Jackson Henry.
9: Director Saylxa.
10: Exec 82 (Overseer)
11:
12: Katie ??.
Adventurer Station.
Hey, here's a glider.
Here's a vehicle.
Runs, Corrupted Ranks 2-4 Per Runs... Per Day.
Corruption Ranks/Adventurer Ranks: 1- 288.
Rewards:
Trials Completed.:
WayStone Platforms/Towers Activated.:
Collectables.:
Resources Gathered.:
Chests Opened:
D.C.T Facilities Upgraded and Online.
Black Ops Cold War Level, Weapons, Skills, Perks and Crafting System.
Salvage: Stimpack: 1: 50, 2 : 100, 3 : 150, 4 : 200, 5 : 250, 6 : 300.
Seth’s game.
Create a class of 20 classes.
With skills and weapons, perks, crafting.
Crafting table with tactical lethal and snapshots.
SKILLS AND PERKS
aether shroud tier 1.
Frost bite tier III
Energy mine
Healing aura
Ring of fire
Frenzied guard
Toxic growth
Tesla storm
AMMO MODS
Napalm burst
Dead wire
Cryofreeze
Brain rot
Shatter blast tier I 1 -6.
Drinkable Perks Tier 1- 6.
Rewards:
Skill Points.
Weapons.
Corrupted Coins.
Armor.
Skills/Perks:
Treasure Hunter.
Fast Builder.
Sprinter.
Life Harvester.
Field Medic.
Transformation Beast.
Upgrade Skills, Improve Skills, Perks, Weapons, Crafting and Abilities.
Life Drain.
Life Steal.
Healing Drone.
Cryo Drone.
After each run you level up and go again. You can Level up and increase the score and go again.
After each run you level up and go again. You can Level up and increase the skills and go again....
Game Modes.
1: Campaign.
( Chronicles all expansions, Day/Night cycle, Weather Systems, Difficulties, Save Room/ Save Stations, Level up, replay missions for higjest ranks, quest..)
2: Survival.
(Survive in Dark Aether or on an undiscovered world for as long as you like.)
3: Expeditions.
(Expeditions: Replay a Chapter or Mission with Player Added Good(Supporting Cards) or Player(Weakness Cards.)
4: Challenges.
(Complete the Campaign with 428 Different Challenges, and unique rewards will be yours.)
5: Arcade Mode.
(Complete the Campaign or Any Mode with score combos.)
Aiden Michaels(Exec 82): Here is your room.
Aiden Michaels(Exec 82): Wanderer # 246.
].
Campaign Steps Example:
Step 1: Create Wanderer #246 (Customization Scene)
Step 2: Equip and Suit Up (Your First Loadout)
Step 3: Explore Assigned Quarters
Step 4: Report to Experiment Wing
Step 5: Begin Experiment Iteration #120086789
Quest Line: Chronicles.
Quest Line Step 4.:
Quest Step 4: Go to the Experiment Wing in the Aetherian Citadel
Director Michaelson: Is Wanderer # 246 connected to the simulation Experiment?
Exec 68: Yes sir.
Begin Experiment Interation # 120086789.
Exec 42: Yes Director Michaelson.
(Dead Beyond Night: 2018.)π·️πΈ️π§‘π€π»π)
(Experiment Interation # 120086789.π§‘π€π·️πΈ️ππ»)( Campaign Settings.
]
Storyline].
Aiden Michaels(Exec 82)(Wearing a Tux Suit)(nicely)): Welcome to the Aetherian Citadel, would you like a Tour? I can show you around.
Allison Palmer(??)
And Henry Crawford(Assistant, Co-worker)): Sure.
Emily Anna May RavenWood.
Age: 28.
Height: 5'6.
Hair: Blackish-Brown Cut in the Right Side.
Outfit:
SPECTRE Agent Outfit.
Eyes: Blue.
Emily Anna May RavenWood was a SPECTRE Agent like Sarah Kiter.
(Intact Reality Storyline 2842-9806)
The SPECTRE organization was created by the President of the United States to combat the Crimson Plague.
Leaders: President of the U.S.
Commanders.
Other Commanders.
Special.
.
Proficient.
.
Efficient.
.
Contingency.
.
Taskforce.
.
Recon.
.
Exploration.
.
How's the Alpha Test Version of the Story so far now?
Does it go
Alpha Test
Then Beta
Then 1.0 for a Game?
Version of the Storyline: .0000000.1._:A_1: Alpha Test.
Dead Beyond Night: Chronicles.
Ascendant Challenges:
Fortfeiit Shrine:.
Current Ascendant Challenge: 3 Knights and Orbs.).
Ascendant Challenges: Titles after completing all 82 of them?
Secrets:
Skulls:
Collect All 82 Skulls.
Level 1: Explore.
Level 8: Full Hunt of the Player: Timer: 28 Minutes.
Mission Details:
Campaign: Relay.
Secrets.
Survival.
Arcade.
Celestial Dawn:
Mission Style/ All Missions of Chronicles.
Shadowkeep Flag Mission Style.
Correction ShadowKeep Mission: Relic Station Banner.
Mission.
Select from Checkpoints:
8 in Total.
Inspired by Gears of War 3 and Judgment. Resident Evil Revelations, 5, 6.
Style off of that for the Missions of Chronicles and Celestial Dawn.
Relics Station Banner from Art station:(
A Black Flag/Ribbon/Cloth with Eris's Symbol in the Middle on a Wooden Pole, with Trinkets on it).
Inspired by that and Referenced to.
I have Everything Planned out.
Relics Station Banner.
(Flag to me).
Now with Checkpoints.
Campaign:
Storyline:
Quest Line:
1- 98:
Scenarios:
Mission Type:
[
Campaign.
28 Minutes Trial Time.
Days or Time Timer: 2:48:00.
(Goals: Complete the Campaigns in 2:00:00 hours, build a house, build a base and survive.
(Entities/Cryptid Hunts:
Invisible Entities.
Glitched Entities.
Corrupted Entities.
Runs(1-??).
(Campaign, Days or Time Timer: 2:48:00. Or 2:48:00.
(Goals: Complete the Campaigns in 2:00:00 hours, build a house, build a base and survive.
(Entities/Cryptid Hunts:
Invisible Entities.
Glitched Entities.
Corrupted Entities.
Challenges.
OBJECTIVEs.
Seeds.
Bounties, : 1 of 68.
Quests.
Trial's Of Strength.
Trial's Of Recovery.
Trial's Of ??.
Trial's Of The Mind.
Trial's of Corruption.
Corrupted Spire.
Rebuild America.)
OBJECTIVEs: Complete Any of the Options in the List before 2:48:00 are up.
Runs(1-??).
(Campaign, Days or Time Timer: 2:48:00. Or 2:48:00.
(Goals: Complete the Campaigns in 2:00:00 hours, build a house, build a base and survive.
Act 1 -8, All Expansions.(Earth Black Goo Rain.)
(Entities/Cryptid Hunts:
Invisible Entities.
Glitched Entities.
Corrupted Entities.
Challenges.
OBJECTIVEs.
Seeds.
Bounties, : 1 of 68.
Quests.
Trials Of Strength.
(Levels 1 of ??.)
Trials Of Recovery.
Trials Of ??.
Trial of Solar.
Void.
Arc.
Lighting.
Toxic.
Hydro.
Air.
Trials Of The Mind.
Trials of Corruption.
Corrupted Spire.
Rebuild America.)
Collectables:
Corrupted Plushies, Rabbits.
Collector.
Challenges.
Secrets.
].
Cards/Modifiers.
[
].
Skills like Rise of the Tomb Raider, Tomb Raider 2013 and Underworld.
Area: De
tails: ??.(Like Rise of the Tomb Raider.).
Shrines/Trials: 28.
Strongboxes: 18.
Crypt Treasures: 4.
Documents/Notes: 28.
Coin Caches: 20.
Survival Caches:
22.
Challenges: 8.
Item:
Aetherian Climbing Axes(Climbing Axes covered in Purple Crystals, with Cloth and Duct Tape around the Handles).
Run Results:
Bests:
Most Used Weapon and Heals.
Most Collected.
Most Crafted.
Version of the Storyline: .0000000.1._:A_1: Alpha Test.
Dead Beyond Night: Chronicles.
Local Mic Test Check):
Person # 1 ): Hello.
Can you hear me?
Person # 2): Test. 1. 2. Read you loud and clear.
Version of the Storyline: .0000000.1._:A_1: Alpha Test.
Dead Beyond Night: Chronicles.
(Local Mic Test Check(Gameplay)):
Person # 1): Hello.
Can you hear me?
Person # 2): Test. 1. 2. Read you loud an
d clear.
Person # 1): what Cards should we do?
One Life, Corrupted Rain, Infinite Hordes or what?
428 Cards.
Or maybe 482 Cards.
[(
Damage Stacker:
Each Type of Damage that You take Stacks. The Max is 82.
)].
Run Settings:
Difficulty:
Nightmare Inferno.
One Life + Life Steal + Limited Resources + No Checkpoints + Damage Stacker.
[(Are you sure and certain, you want to Continue with this? No Checkpoints or Saves at all, Death will result in Complete Failure.
Select an Answer.
A: YES.
B: NO.
)].
I was looking for Pyscrhiatist.
"Plus to add they were 10,280 Feet in the Primordial Sea underwater.".
Medical Check-Up Record.
Dr. Alan Michael Clifford.
Physiatrist(??)
"Wanderer #246, or Agent Phoenix from their SPECTRE Days on Earth during the Crimson Plague. They have no record of the Events from 2026 to 2088.
As they were dead for 2,000 years.
The Year is 4,088.
2,000 after we thought it was a Good Idea to Banished Realities in the Dark Aether.
All except for One. To stop all the Endless Cycles.
Oh. Back to Wanderer #246. They have High Grade Memory Loss and Amesia. ".
How's the Story so far now and Run Settings?
Run Settings:( Like Rise of the Tomb Raider Expeditions and Metroid.).
Rewards for Each Run Completed:
Like Destiny 2: Episode: Heresy, Warmind Secrets.....
Wanderer # 246- 2.
Agent Phoenix or any Titles.
[Age:
]
: Player Creator.
Rough Outline.
Just like Emily RavenWood and Sarah Kiter. Wanderer # 246-2 is a SPECTRE Agent. They Stopped and Cured the Crimson Eclipse Virus and Crimson Zirva Plague. Defeated Xilara, Goddess of Pain. (As from the Original Preserved Reality Timeline Intact Reality- Branch- 2842- 9806-24(Aetheriarian Branch/Canon Storyline.)π§‘π€π§‘π€.)). Now they are in the Dark Aether after being Dead for 2,000 Years after they Tried to Save to Break Reality from the Cycles of Death and Rebirth. Which they sort of did. Now they have Highly Advanced Amnesia.
Aiden Michaels(Exec 82): I have been seeing some of your Run, Wanderer # 246. Here's a Key to a Vault in your Room.
A Vault/Locker/Armory to Store Run I
tems and Weapons, Clothes, Etc.
A Player Vault.
Only Accessible to the Player.
Dead Beyond Night: Chronicles.
Settings:
Update: 1.13.
Update Aquatic.
Update 1.0- 1.13.
[(Sorry. But your Alpha Test Version File is not compatible with Update 1.0)]
[(Sorry. But your Alpha Test Version File is not compatible with Update 1.0)].[(.... :).)].
Version 1.0: Full Release.
Version 1.0: Full Release.
Beta.:
Alpha Test Version.: .0000000.1._:A_1: Alpha Test.
Solar Trial: [Trial: Element: Solar.
Personal Device System inspired by the Sheikah Slate from Breath of the Wild. A Samsung Galaxy Phone like Design and Sheikah Slate Mix.
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities. For the Personal Device System.
Personal Device System Name Now?
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities.
For the Personal Device System.
Messages.
Audio.
Gallery/Photos.
Maps.
Notes/Files.
Black Case on the Nexus Slate with Orange Around the Camera on the Back.
With Gold Designs to.
Class: Solar.
OBJECTIVES:
Place Nexus Slate in the Solar Panel.
OBJECTIVES:
Complete the Solar Trial.
OBJECTIVES: Obtain Solar Weapons, Sword, Pistol, and More.
Slay 82 Solar Enemies, Creatures and Bosses.
With Solar Weapons and Abilities of the Solar Class of any kind. Fire Weapons plus Solar Class create Restoration Orbs.
For 8 Waves.
Element: Solar(Fire).
Objectives:
Complete 10 Waves.
On 10 Levels of Difficulty and Puzzles.
Quest Line Step: Complete Element Trials, Solar, Arc, Void(Purple Version like Destiny).
Trial: Element: Solar.
Personal Device System inspired by the Sheikah Slate from Breath of the Wild. A Samsung Galaxy Phone like Design and Sheikah Slate Mix.
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities. For the Personal Device System.
Personal Device System Name Now?
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities.
For the Personal Device System.
Messages.
Audio.
Gallery/Photos.
Maps.
Notes/Files.
Black Case on the Nexus Slate with Orange Around the Camera on the Back.
With Gold Designs to.
Dev Log Notes: a Trial is a Reference and Nod, Inspired by the Trials from Breath of the Wild and the Temple from Genshin Impact. Solar Trial Design. It has a Diamond Shape Entrance with Fire Vines/Veins on the Outside of it......
Class: Solar.
OBJECTIVES:
Place Nexus Slate in the Solar Panel.
OBJECTIVES:
Complete the Solar Trial.
OBJECTIVES: Obtain Solar Weapons, Sword, Pistol, and More.
Slay 82 Solar Enemies, Creatures and Bosses.
With Solar Weapons and Abilities of the Solar Class of any kind. Fire Weapons plus Solar Class create Restoration Orbs.
For 8 Waves.
Element: Solar(Fire).
Objectives:
Complete 10 Waves.
On 10 Levels of Difficulty and Puzzles.]
How's the Trial Structure/System so far?
Should Each Trial have Checkpoints in-between Each Encounter?
If so should the Checkpoints be "Selectable"?
Trial Wave:
Difficulty: Easy.
Wave 1-8.
Is on Easy.[(
Success:
Objective: Collect Rewards.
Wave 1- 8.
Rewards: All Solar Class Items or anything infused with "Fire".
)].
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had Fun making the Game and Writing the Story. Then people should have Fun playing it".
Overall Level 1- 888 or 1- 812(Like Dark Souls 3).
Not Mission Levels but (Levels/Rank 812 or Soul Essence Levels.
Plus the Skills from Tomb Raider 2013 and Rise of the Tomb Raider and Resident Evil 6.
Mainly a Mix of Tomb Raider 2013, Rise of the Tomb Raider, Genshin Impact, Resident Evil 6,....
I really really like Rise of the Tomb Raider Areas Objectives and Genshin Impact, Destiny 2 and Resident Evil 6.
Mission Replay.
Settings:
Choose a
Every Rewards can be used again.
For "Nightmare Inferno Difficulty" on Endless Wave Mode.
Nightmare Inferno: Wave 82.
'Good Luck. Your going to Need it".
"I guess the Story I alright. But the Trials are so Fun. Like that Metroid Challenge and Rogue Like Mechanics".
Random Person Online.
Emblems and Titles like Destiny 2.
Tutorials, Notes and Lore from Like Destiny 2 and Genshin Impact.
Weapon: Pistol:
Times Crafted:
Kill Tracker x Each Version of the Weapon(82):
2,882.
Weapon Crafting like Destiny 2.
Starter Chest: [(Dead Beyond Night: Celestial Dawn/Chronicles.
Celestial Dawn./Chronicles/All of Dead Beyond Night.
Starter Chest:
1: x): Axe.
2: x (1)): Pistol.
(1): Rifle.
(8): Healing Vial.
(4): Outfits.
(2): Climbing Axes.
(82):
(28): Materials
+): (1): WayStone Stone.
(1): 882: Ammo.
X (1): Hunting Rifle.
X(1): Shotgun.
X (1): Backpack.
X (1): Healing/Drone.
X (1): FlashLight.
X (82): Cloths and Healing Herbs.
(Like Rise of the Tomb Raider).
X (1): Combat Bow.
)].
Corruption Cards:
[82 Max Activate].
Everyone gets Dealt Damage.
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Difficulty:
Nightmare Inferno.
Let's see what we have for the Run.
82 Cards are drawn from 482 Pack.
Nightmare Inferno.
The Hardest Highest Difficulty.
Challenges: 10,280.
Nightmare Inferno:
[82 Max.]:
City of Inferno.
[Complete Scenario "City of the Dead or Damned on Nightmare Inferno.
Level 1: Reach the First Safe House.
Level 8: Fully Complete Scenario City of the Dead or Damned on Nightmare Inferno. From Start to Finish.
].
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had or have Fun making the Game and Writing the Story. Then people should have Fun playing it".
Mars: Scenario:
ISDA.
United Aerospace Space Corporation.
Mars Branch.
Incoming Comm: "welcome. I'm ??, I'm head of this facility. I think we can work together in a way that benefits us both".
Like Dr. Samuel Hayden from DOOM(2016).
Dev Log Notes: ??: of 428.
[(
Congratulations.
You completed a Quest Line. You can use the same character to replay the Quest Line over again or continue with the same character on different Quest Lines. Whatever you collect can be used again in Different Runs, Quest Lines and more..... Each Modifier Cards will change a Run or Quest Line in your Favor or against you.
Create a Class Load Out.
[82 Max].
[Solar Restoration Healer:
Recovery Mod x 28:
Solar Resistance Mod:
Reduces Solar Damage from Combatants.
Bosses, etc.
)].
Quest Line Step:
Mission: ??:
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had or have Fun making the Game and Writing the Story. Then people should have Fun playing it".
Scenarios/Adventures(88).
Mars: Scenario:
ISDA.
United Aerospace Space Corporation.
Mars Branch.
Incoming Comm: "welcome. I'm ??, I'm head of this facility. I think we can work together in a way that benefits us both".
Like Dr. Samuel Hayden from DOOM(2016).
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had or have Fun making the Game and Writing the Story. Then people should have Fun playing it".
Scenarios/Adventures(88).
1: City of the Dead or Damned.
2: No Mercy.
(Like from Left 4 Dead).
3: Dead Air.
(Like from Left 4 Dead).
Each Scenario has 5 to 6 Chapters for it's Scenario.
How's the "Scenario" Ideas so far now?
Scenario: Derailment.
Scenario: ??:
Crash Course.
1: The Alleys.
2:
Scenario: 4: ??: Death Toll.
Chapters:
1: The Turnpike.
2: The Drains.
3: The Church.
4: The Town.
5: Boathouse Finale.
Scenarios/Adventures(88).
1: City of the Dead or Damned.
2: No Mercy.
(Like from Left 4 Dead).
3: Dead Air.
(Like from Left 4 Dead.
Chapter 1: The Greenhouse.
Chapter 2: The Crane.
Chapter 3: Construction Site.
Chapter 4: Terminal.
Chapter 5: Runway Finale
).
Scenario:
No Mercy.
Checkpoints alongside With SafeRooms.
Chapter 4: The Hospital.
ICU: Room 104.
Elevator Hold Out Event.
Room down the Hallway Straight.
Mars: Scenario:
ISDA.
United Aerospace Space Corporation.
Mars Branch.
Incoming Comm: "welcome. I'm ??, I'm head of this facility. I think we ca
n work together in a way that benefits us both".
Like Dr. Samuel Hayden from DOOM(2016).
Color Version.
OBJECTIVES: Tangerine.
Player: Orange.
Allison Palmer: Lavender.
Henry Crawford: Icy Blue.
Mason: Blue.
Dr. Clifford: Yellow.
Michael Johnson: Green.
Anderson Storm: Crimson Red.
Agent Sarah Kiter: Violet.
Agent May Harper: Turquoise.
Sarah Michelle: ??
Michael Johnson: Green.
Anderson Storm: Crimson Red.
Agent Sarah Kiter: Violet.
Agent May Harper: Turquoise.
Sarah Michelle: Rose.
Hailey Matherson: Aqua Mint.
Jameson Davis:
Richard Thomas:
Bartender Katie: Sandy Blue.
Savullhan: Mint.
Aiden Michaels(Exec 82)Overseer/Director Saylxa(Laura Blackwell's Assistant).
Exec 42).
Exec 68).
And Director Michaelson.
Colors?
Destinations:
Map:
Reality Galaxy-
Intact Reality Branch.
(Best Outcome Canon Storyline.)
π§‘π€π§‘π€.
Key Events/Triggers:
(Cutscene of the Wanderer #246's Ship( The Third Tide) flying to into the Reality Galaxy). )]: End of : .0000000.1._:A_1: Alpha Test.
Pre-Alpha._:0000000000.1A_A_:Pre-Alpha Build_:V.0.1.1-2.
Modifier Card:
Instagib Melee.
Every melee you deliver is packed with explosive power. Even on Nightmare Inferno.
(Dead Beyond Night: 2018.)π·️πΈ️π§‘π€π»π)
(Experiment Interation # 120086789.π§‘π€π·️πΈ️ππ»)( Campaign Settings.
Levels 1- 888.
Intact Reality.)
Campaign Settings.
(Campaign: 2018- Deep Corruption/Chronicles.)
Saves:
Load:
(Saves, and Checkpoints.
Journal:
(Secrets, Lore, Quests, Maps.)
Weapons:
(Upgrades, Skins, Ammo.)
Unlocks:
(Skills, Perks, Upgrades,.)
Records:
(Previous Campaign Settings and Stats,.)
(Map.
Location: Fast travel.
Camps.
Secrets.
NPCs.
Resources.)
After Experiment Interation # 120086789.
Completion.
Quest Line: Chronicles.
Quest Line Step 4.:
Quest Step 4: Go to the Experiment Wing in the Aetherian Citadel
Director Michaelson: Is Wanderer # 246 connected to the simulation Experiment?
Exec 68: Yes sir.
Begin Experiment Interation # 120086789.
Exec 42: Yes Director Michaelson.
(Dead Beyond Night: 2018.)π·️πΈ️π§‘π€π»π)
(Experiment Interation # 120086789.π§‘π€π·️πΈ️ππ»)( Campaign Settings.
Modifiers, Options, Game Modes, Skills, Camps, Item Healing, Collectables.
Modifiers.:/ Cards: 1 of 428.
1: Corrupted Enemies.
2: Black Rain, and Skies.
3: Aetherian Creatures.
4: Corruption Virus.
5: Cards.
6: One Saves.
Camps/ Fast Travel Locations: 288.
Items use. Herbs and Cloth for Healing.
Skills.:
Survivor:
6+8+5.
28:
Perks.
Survival Cache.
Coin Cache.
Weapon Parts.
Items Colors: Turquoise.
(Cl_glow_item B 100.
Cl_glow_item G56.
Cl_glow_item R 0
Cl_glow_item_Far B 100.
Cl_glow_item_Far G 56.
Cl_glow_item_Far R 0.)
Characters 1 of 218.(Playable 218.)
1: Wanderer # 246/Agent, Ghost Reaper, Director and any titles.
2: Sarah Kiter.
3: Allison Palmer.
4: Ashley Kenson.
5: May Harper
6: Kate Henson.
7: Emily RavenWood.
8: Jackson Henry.
9: Director Saylxa.
10: Exec 82 (Overseer)
11:
12: Katie ??.
Adventurer Station.
Hey, here's a glider.
Here's a vehicle.
Runs, Corrupted Ranks 2-4 Per Runs... Per Day.
Corruption Ranks/Adventurer Ranks: 1- 288.
Rewards:
Trials Completed.:
WayStone Platforms/Towers Activated.:
Collectables.:
Resources Gathered.:
Chests Opened:
D.C.T Facilities Upgraded and Online.
Black Ops Cold War Level, Weapons, Skills, Perks and Crafting System.
Salvage: Stimpack: 1: 50, 2 : 100, 3 : 150, 4 : 200, 5 : 250, 6 : 300.
Seth’s game.
Create a class of 20 classes.
With skills and weapons, perks, crafting.
Crafting table with tactical lethal and snapshots.
SKILLS AND PERKS
aether shroud tier 1.
Frost bite tier III
Energy mine
Healing aura
Ring of fire
Frenzied guard
Toxic growth
Tesla storm
AMMO MODS
Napalm burst
Dead wire
Cryofreeze
Brain rot
Shatter blast tier I 1 -6.
Drinkable Perks Tier 1- 6.
Rewards:
Skill Points.
Weapons.
Corrupted Coins.
Armor.
Skills/Perks:
Treasure Hunter.
Fast Builder.
Sprinter.
Life Harvester.
Field Medic.
Transformation Beast.
Upgrade Skills, Improve Skills, Perks, Weapons, Crafting and Abilities.
Life Drain.
Life Steal.
Healing Drone.
Cryo Drone.
After each run you level up and go again. You can Level up and increase the score and go again.
After each run you level up and go again. You can Level up and increase the skills and go again....
Game Modes.
1: Campaign.
( Chronicles all expansions, Day/Night cycle, Weather Systems, Difficulties, Save Room/ Save Stations, Level up, replay missions for higjest ranks, quest..)
2: Survival.
(Survive in Dark Aether or on an undiscovered world for as long as you like.)
3: Expeditions.
(Expeditions: Replay a Chapter or Mission with Player Added Good(Supporting Cards) or Player(Weakness Cards.)
4: Challenges.
(Complete the Campaign with 428 Different Challenges, and unique rewards will be yours.)
5: Arcade Mode.
(Complete the Campaign or Any Mode with score combos.)
Aiden Michaels(Exec 82): Here is your room.
Aiden Michaels(Exec 82): Wanderer # 246.
].
Campaign Steps Example:
Step 1: Create Wanderer #246 (Customization Scene)
Step 2: Equip and Suit Up (Your First Loadout)
Step 3: Explore Assigned Quarters
Step 4: Report to Experiment Wing
Step 5: Begin Experiment Iteration #120086789
Quest Line: Chronicles.
Quest Line Step 4.:
Quest Step 4: Go to the Experiment Wing in the Aetherian Citadel
Director Michaelson: Is Wanderer # 246 connected to the simulation Experiment?
Exec 68: Yes sir.
Begin Experiment Interation # 120086789.
Exec 42: Yes Director Michaelson.
(Dead Beyond Night: 2018.)π·️πΈ️π§‘π€π»π)
(Experiment Interation # 120086789.π§‘π€π·️πΈ️ππ»)( Campaign Settings.
]
Storyline].
Aiden Michaels(Exec 82)(Wearing a Tux Suit)(nicely)): Welcome to the Aetherian Citadel, would you like a Tour? I can show you around.
Allison Palmer(??)
And Henry Crawford(Assistant, Co-worker)): Sure.
Emily Anna May RavenWood.
Age: 28.
Height: 5'6.
Hair: Blackish-Brown Cut in the Right Side.
Outfit:
SPECTRE Agent Outfit.
Eyes: Blue.
Emily Anna May RavenWood was a SPECTRE Agent like Sarah Kiter.
(Intact Reality Storyline 2842-9806)
The SPECTRE organization was created by the President of the United States to combat the Crimson Plague.
Leaders: President of the U.S.
Commanders.
Other Commanders.
Special.
.
Proficient.
.
Efficient.
.
Contingency.
.
Taskforce.
.
Recon.
.
Exploration.
.
How's the Alpha Test Version of the Story so far now?
Does it go
Alpha Test
Then Beta
Then 1.0 for a Game?
Version of the Storyline: .0000000.1._:A_1: Alpha Test.
Dead Beyond Night: Chronicles.
Ascendant Challenges:
Fortfeiit Shrine:.
Current Ascendant Challenge: 3 Knights and Orbs.).
Ascendant Challenges: Titles after completing all 82 of them?
Secrets:
Skulls:
Collect All 82 Skulls.
Level 1: Explore.
Level 8: Full Hunt of the Player: Timer: 28 Minutes.
Mission Details:
Campaign: Relay.
Secrets.
Survival.
Arcade.
Celestial Dawn:
Mission Style/ All Missions of Chronicles.
Shadowkeep Flag Mission Style.
Correction ShadowKeep Mission: Relic Station Banner.
Mission.
Select from Checkpoints:
8 in Total.
Inspired by Gears of War 3 and Judgment. Resident Evil Revelations, 5, 6.
Style off of that for the Missions of Chronicles and Celestial Dawn.
Relics Station Banner from Art station:(
A Black Flag/Ribbon/Cloth with Eris's Symbol in the Middle on a Wooden Pole, with Trinkets on it).
Inspired by that and Referenced to.
I have Everything Planned out.
Relics Station Banner.
(Flag to me).
Now with Checkpoints.
Campaign:
Storyline:
Quest Line:
1- 98:
Scenarios:
Mission Type:
[
Campaign.
28 Minutes Trial Time.
Days or Time Timer: 2:48:00.
(Goals: Complete the Campaigns in 2:00:00 hours, build a house, build a base and survive.
(Entities/Cryptid Hunts:
Invisible Entities.
Glitched Entities.
Corrupted Entities.
Runs(1-??).
(Campaign, Days or Time Timer: 2:48:00. Or 2:48:00.
(Goals: Complete the Campaigns in 2:00:00 hours, build a house, build a base and survive.
(Entities/Cryptid Hunts:
Invisible Entities.
Glitched Entities.
Corrupted Entities.
Challenges.
OBJECTIVEs.
Seeds.
Bounties, : 1 of 68.
Quests.
Trial's Of Strength.
Trial's Of Recovery.
Trial's Of ??.
Trial's Of The Mind.
Trial's of Corruption.
Corrupted Spire.
Rebuild America.)
OBJECTIVEs: Complete Any of the Options in the List before 2:48:00 are up.
Runs(1-??).
(Campaign, Days or Time Timer: 2:48:00. Or 2:48:00.
(Goals: Complete the Campaigns in 2:00:00 hours, build a house, build a base and survive.
Act 1 -8, All Expansions.(Earth Black Goo Rain.)
(Entities/Cryptid Hunts:
Invisible Entities.
Glitched Entities.
Corrupted Entities.
Challenges.
OBJECTIVEs.
Seeds.
Bounties, : 1 of 68.
Quests.
Trials Of Strength.
(Levels 1 of ??.)
Trials Of Recovery.
Trials Of ??.
Trial of Solar.
Void.
Arc.
Lighting.
Toxic.
Hydro.
Air.
Trials Of The Mind.
Trials of Corruption.
Corrupted Spire.
Rebuild America.)
Collectables:
Corrupted Plushies, Rabbits.
Collector.
Challenges.
Secrets.
].
Cards/Modifiers.
[
].
Skills like Rise of the Tomb Raider, Tomb Raider 2013 and Underworld.
Area: De
tails: ??.(Like Rise of the Tomb Raider.).
Shrines/Trials: 28.
Strongboxes: 18.
Crypt Treasures: 4.
Documents/Notes: 28.
Coin Caches: 20.
Survival Caches:
22.
Challenges: 8.
Item:
Aetherian Climbing Axes(Climbing Axes covered in Purple Crystals, with Cloth and Duct Tape around the Handles).
Run Results:
Bests:
Most Used Weapon and Heals.
Most Collected.
Most Crafted.
Version of the Storyline: .0000000.1._:A_1: Alpha Test.
Dead Beyond Night: Chronicles.
Local Mic Test Check):
Person # 1 ): Hello.
Can you hear me?
Person # 2): Test. 1. 2. Read you loud and clear.
Version of the Storyline: .0000000.1._:A_1: Alpha Test.
Dead Beyond Night: Chronicles.
(Local Mic Test Check(Gameplay)):
Person # 1): Hello.
Can you hear me?
Person # 2): Test. 1. 2. Read you loud an
d clear.
Person # 1): what Cards should we do?
One Life, Corrupted Rain, Infinite Hordes or what?
428 Cards.
Or maybe 482 Cards.
[(
Damage Stacker:
Each Type of Damage that You take Stacks. The Max is 82.
)].
Run Settings:
Difficulty:
Nightmare Inferno.
One Life + Life Steal + Limited Resources + No Checkpoints + Damage Stacker.
[(Are you sure and certain, you want to Continue with this? No Checkpoints or Saves at all, Death will result in Complete Failure.
Select an Answer.
A: YES.
B: NO.
)].
I was looking for Pyscrhiatist.
"Plus to add they were 10,280 Feet in the Primordial Sea underwater.".
Medical Check-Up Record.
Dr. Alan Michael Clifford.
Physiatrist(??)
"Wanderer #246, or Agent Phoenix from their SPECTRE Days on Earth during the Crimson Plague. They have no record of the Events from 2026 to 2088.
As they were dead for 2,000 years.
The Year is 4,088.
2,000 after we thought it was a Good Idea to Banished Realities in the Dark Aether.
All except for One. To stop all the Endless Cycles.
Oh. Back to Wanderer #246. They have High Grade Memory Loss and Amesia. ".
How's the Story so far now and Run Settings?
Run Settings:( Like Rise of the Tomb Raider Expeditions and Metroid.).
Rewards for Each Run Completed:
Like Destiny 2: Episode: Heresy, Warmind Secrets.....
Wanderer # 246- 2.
Agent Phoenix or any Titles.
[Age:
]
: Player Creator.
Rough Outline.
Just like Emily RavenWood and Sarah Kiter. Wanderer # 246-2 is a SPECTRE Agent. They Stopped and Cured the Crimson Eclipse Virus and Crimson Zirva Plague. Defeated Xilara, Goddess of Pain. (As from the Original Preserved Reality Timeline Intact Reality- Branch- 2842- 9806-24(Aetheriarian Branch/Canon Storyline.)π§‘π€π§‘π€.)). Now they are in the Dark Aether after being Dead for 2,000 Years after they Tried to Save to Break Reality from the Cycles of Death and Rebirth. Which they sort of did. Now they have Highly Advanced Amnesia.
Aiden Michaels(Exec 82): I have been seeing some of your Run, Wanderer # 246. Here's a Key to a Vault in your Room.
A Vault/Locker/Armory to Store Run I
tems and Weapons, Clothes, Etc.
A Player Vault.
Only Accessible to the Player.
Dead Beyond Night: Chronicles.
Settings:
Update: 1.13.
Update Aquatic.
Update 1.0- 1.13.
[(Sorry. But your Alpha Test Version File is not compatible with Update 1.0)]
[(Sorry. But your Alpha Test Version File is not compatible with Update 1.0)].[(.... :).)].
Version 1.0: Full Release.
Version 1.0: Full Release.
Beta.:
Alpha Test Version.: .0000000.1._:A_1: Alpha Test.
Solar Trial: [Trial: Element: Solar.
Personal Device System inspired by the Sheikah Slate from Breath of the Wild. A Samsung Galaxy Phone like Design and Sheikah Slate Mix.
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities. For the Personal Device System.
Personal Device System Name Now?
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities.
For the Personal Device System.
Messages.
Audio.
Gallery/Photos.
Maps.
Notes/Files.
Black Case on the Nexus Slate with Orange Around the Camera on the Back.
With Gold Designs to.
Class: Solar.
OBJECTIVES:
Place Nexus Slate in the Solar Panel.
OBJECTIVES:
Complete the Solar Trial.
OBJECTIVES: Obtain Solar Weapons, Sword, Pistol, and More.
Slay 82 Solar Enemies, Creatures and Bosses.
With Solar Weapons and Abilities of the Solar Class of any kind. Fire Weapons plus Solar Class create Restoration Orbs.
For 8 Waves.
Element: Solar(Fire).
Objectives:
Complete 10 Waves.
On 10 Levels of Difficulty and Puzzles.
Quest Line Step: Complete Element Trials, Solar, Arc, Void(Purple Version like Destiny).
Trial: Element: Solar.
Personal Device System inspired by the Sheikah Slate from Breath of the Wild. A Samsung Galaxy Phone like Design and Sheikah Slate Mix.
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities. For the Personal Device System.
Personal Device System Name Now?
Samsung Galaxy J3 Emerge Phone Design but with the Sheikah Slate UI and Abilities.
For the Personal Device System.
Messages.
Audio.
Gallery/Photos.
Maps.
Notes/Files.
Black Case on the Nexus Slate with Orange Around the Camera on the Back.
With Gold Designs to.
Dev Log Notes: a Trial is a Reference and Nod, Inspired by the Trials from Breath of the Wild and the Temple from Genshin Impact. Solar Trial Design. It has a Diamond Shape Entrance with Fire Vines/Veins on the Outside of it......
Class: Solar.
OBJECTIVES:
Place Nexus Slate in the Solar Panel.
OBJECTIVES:
Complete the Solar Trial.
OBJECTIVES: Obtain Solar Weapons, Sword, Pistol, and More.
Slay 82 Solar Enemies, Creatures and Bosses.
With Solar Weapons and Abilities of the Solar Class of any kind. Fire Weapons plus Solar Class create Restoration Orbs.
For 8 Waves.
Element: Solar(Fire).
Objectives:
Complete 10 Waves.
On 10 Levels of Difficulty and Puzzles.]
How's the Trial Structure/System so far?
Should Each Trial have Checkpoints in-between Each Encounter?
If so should the Checkpoints be "Selectable"?
Trial Wave:
Difficulty: Easy.
Wave 1-8.
Is on Easy.[(
Success:
Objective: Collect Rewards.
Wave 1- 8.
Rewards: All Solar Class Items or anything infused with "Fire".
)].
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had Fun making the Game and Writing the Story. Then people should have Fun playing it".
Overall Level 1- 888 or 1- 812(Like Dark Souls 3).
Not Mission Levels but (Levels/Rank 812 or Soul Essence Levels.
Plus the Skills from Tomb Raider 2013 and Rise of the Tomb Raider and Resident Evil 6.
Mainly a Mix of Tomb Raider 2013, Rise of the Tomb Raider, Genshin Impact, Resident Evil 6,....
I really really like Rise of the Tomb Raider Areas Objectives and Genshin Impact, Destiny 2 and Resident Evil 6.
Mission Replay.
Settings:
Choose a
Every Rewards can be used again.
For "Nightmare Inferno Difficulty" on Endless Wave Mode.
Nightmare Inferno: Wave 82.
'Good Luck. Your going to Need it".
"I guess the Story I alright. But the Trials are so Fun. Like that Metroid Challenge and Rogue Like Mechanics".
Random Person Online.
Emblems and Titles like Destiny 2.
Tutorials, Notes and Lore from Like Destiny 2 and Genshin Impact.
Weapon: Pistol:
Times Crafted:
Kill Tracker x Each Version of the Weapon(82):
2,882.
Weapon Crafting like Destiny 2.
Starter Chest: [(Dead Beyond Night: Celestial Dawn/Chronicles.
Celestial Dawn./Chronicles/All of Dead Beyond Night.
Starter Chest:
1: x): Axe.
2: x (1)): Pistol.
(1): Rifle.
(8): Healing Vial.
(4): Outfits.
(2): Climbing Axes.
(82):
(28): Materials
+): (1): WayStone Stone.
(1): 882: Ammo.
X (1): Hunting Rifle.
X(1): Shotgun.
X (1): Backpack.
X (1): Healing/Drone.
X (1): FlashLight.
X (82): Cloths and Healing Herbs.
(Like Rise of the Tomb Raider).
X (1): Combat Bow.
)].
Corruption Cards:
[82 Max Activate].
Everyone gets Dealt Damage.
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Difficulty:
Nightmare Inferno.
Let's see what we have for the Run.
82 Cards are drawn from 482 Pack.
Nightmare Inferno.
The Hardest Highest Difficulty.
Challenges: 10,280.
Nightmare Inferno:
[82 Max.]:
City of Inferno.
[Complete Scenario "City of the Dead or Damned on Nightmare Inferno.
Level 1: Reach the First Safe House.
Level 8: Fully Complete Scenario City of the Dead or Damned on Nightmare Inferno. From Start to Finish.
].
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had or have Fun making the Game and Writing the Story. Then people should have Fun playing it".
Mars: Scenario:
ISDA.
United Aerospace Space Corporation.
Mars Branch.
Incoming Comm: "welcome. I'm ??, I'm head of this facility. I think we can work together in a way that benefits us both".
Like Dr. Samuel Hayden from DOOM(2016).
Dev Log Notes: ??: of 428.
[(
Congratulations.
You completed a Quest Line. You can use the same character to replay the Quest Line over again or continue with the same character on different Quest Lines. Whatever you collect can be used again in Different Runs, Quest Lines and more..... Each Modifier Cards will change a Run or Quest Line in your Favor or against you.
Create a Class Load Out.
[82 Max].
[Solar Restoration Healer:
Recovery Mod x 28:
Solar Resistance Mod:
Reduces Solar Damage from Combatants.
Bosses, etc.
)].
Quest Line Step:
Mission: ??:
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had or have Fun making the Game and Writing the Story. Then people should have Fun playing it".
Scenarios/Adventures(88).
Mars: Scenario:
ISDA.
United Aerospace Space Corporation.
Mars Branch.
Incoming Comm: "welcome. I'm ??, I'm head of this facility. I think we can work together in a way that benefits us both".
Like Dr. Samuel Hayden from DOOM(2016).
How's this so far?
For the Blueprint.
Gameplay/Storyline Overall Structure.
[1: Introduction Mission.
2: Conversation.
3: Test.
4: Trial Completed.
5: Expedition.
6: Explore AREA.
7: Skill Up Soul Essence Levels.
8: Gear Up.
]>: x 1[Easy Difficulty].
(Imagine like the Page "Thing" opens after you click on it).
I guess the Page Slot opens up after you clicked on it.).
)>_[Difficulties:
Explore.
Peaceful.
Professional.
Nightmare.
Inferno.
Nightmare Inferno.
].
Hardest Highest Difficulties in the Story and Game?
After Nightmare Inferno.
The Better you do Overall to be the "Best". The "Best" Rewards you will get."
Oneshot Weapons.
"If I had or have Fun making the Game and Writing the Story. Then people should have Fun playing it".
Scenarios/Adventures(88).
1: City of the Dead or Damned.
2: No Mercy.
(Like from Left 4 Dead).
3: Dead Air.
(Like from Left 4 Dead).
Each Scenario has 5 to 6 Chapters for it's Scenario.
How's the "Scenario" Ideas so far now?
Scenario: Derailment.
Scenario: ??:
Crash Course.
1: The Alleys.
2:
Scenario: 4: ??: Death Toll.
Chapters:
1: The Turnpike.
2: The Drains.
3: The Church.
4: The Town.
5: Boathouse Finale.
Scenarios/Adventures(88).
1: City of the Dead or Damned.
2: No Mercy.
(Like from Left 4 Dead).
3: Dead Air.
(Like from Left 4 Dead.
Chapter 1: The Greenhouse.
Chapter 2: The Crane.
Chapter 3: Construction Site.
Chapter 4: Terminal.
Chapter 5: Runway Finale
).
Scenario:
No Mercy.
Checkpoints alongside With SafeRooms.
Chapter 4: The Hospital.
ICU: Room 104.
Elevator Hold Out Event.
Room down the Hallway Straight.
Mars: Scenario:
ISDA.
United Aerospace Space Corporation.
Mars Branch.
Incoming Comm: "welcome. I'm ??, I'm head of this facility. I think we ca
n work together in a way that benefits us both".
Like Dr. Samuel Hayden from DOOM(2016).
Color Version.
OBJECTIVES: Tangerine.
Player: Orange.
Allison Palmer: Lavender.
Henry Crawford: Icy Blue.
Mason: Blue.
Dr. Clifford: Yellow.
Michael Johnson: Green.
Anderson Storm: Crimson Red.
Agent Sarah Kiter: Violet.
Agent May Harper: Turquoise.
Sarah Michelle: ??
Michael Johnson: Green.
Anderson Storm: Crimson Red.
Agent Sarah Kiter: Violet.
Agent May Harper: Turquoise.
Sarah Michelle: Rose.
Hailey Matherson: Aqua Mint.
Jameson Davis:
Richard Thomas:
Bartender Katie: Sandy Blue.
Savullhan: Mint.
Aiden Michaels(Exec 82)Overseer/Director Saylxa(Laura Blackwell's Assistant).
Exec 42).
Exec 68).
And Director Michaelson.
Colors?
Destinations:
Map:
Reality Galaxy-
Intact Reality Branch.
(Best Outcome Canon Storyline.)
π§‘π€π§‘π€.
Key Events/Triggers:
(Cutscene of the Wanderer #246's Ship( The Third Tide) flying to into the Reality Galaxy). )]: End of : .0000000.1._:A_1: Alpha Test.
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